1.11.2014

Goblins

"Becoming Troll" by Velkis Erk
These images were intended by their creators as depictions of trolls, but these are more consistent with what I think of as goblins.

Long ago, the Enfae warrior castes known as the Gnuae'Moblae, in their lust for power, trifled with dark powers and became corrupted. Over the centuries, as their culture became more barbaric and their language degenerated, they came to call themselves the Gyo-blunn. But in the common tongue of men, they are known as Goblins.

Goblin have long pointed ears, sharp elongated noses, small eyes, high cheekbones, and tusk-like teeth or fangs. They have little if any facial hair and body hair, and their heads are covered in thin hair, though balding is common. Head ridges and goat-like horns are rare and marks of strong fae-magic potential. Their bodies are lean and muscular.

"Troll" by Alexey S. Lipatov
Goblin coloration is fairly consistent in any given clan: typically shades of olive green, tan, or gray. Their hair, if they have any, is usually black, dark green, brown, or less often, coppery red, graying with age.

A fair matrix of Goblin skin tones,
but I doubt those are the names they
would use for those colors.
The more degenerated goblin clans and subspecies have rounder, larger, and less pointed features: larger eyes; broader, longer noses; and thicker, longer ears. Their bodies are thicker and gnarled, their skin mottled and darker with lumps and lesions, and little if any hair. The less fae-influence, the more pronounced these traits, and the weaker their magical aptitudes.

Most goblins have affinities toward elemental magics, but those strengths are normally rudimentary. Strong elemental affinities are rare, and those with them become the craftsmen, bosses, or shaman of goblin society, depending on the strength and nature of their affinities.

Goblins with affinities toward the life-force and mind influencing powers of their fae ancestors are few, and are normally found in the less degenerate clans and individuals. Individuals with particularly strong fae affinities are typically marked with ridges or goat-like horns on their heads, or even more rarely, tails or other animal like manifestations. In goblin clans, such goblins are occasionally killed to protect power structures, but more typically, they become commanders, shaman or seers, or even chiefs and kings.

The Shhee-Veld, image attribution unknown
Some of those with fae affinities can find the veils between the Enfae dreams and see through from the fifth (the dream or realm of human activity) and into the sixth dream' that the goblins call Shhee-Veld or The Ghost Land. Shhee-Veld is a darkened world full of spirit beings, strongly charged with black energy. It is there, that the few remaining original goblins, those corrupted Enfae warlords, eternally young, dwell in their fortified palaces, commanding armies of elite goblins. Those goblin god-kings are worshipped by the lowest castes of goblinkind, a belief that if they prove their worth, they will be revived in the Shee-Veld to join those grand armies, waiting to amass the numbers required to emerge forth and reclaim all the dreams for goblin glory.

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