This is going to be a brief post to share the preliminary grid I knocked out per my
To Do list on the first post in this series.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnU0RiK1JxdHcRs94WmJiaCD2OnpSPVpcT0fSGHecQbNNErXRJq4bL3GE8tJSSRcunHOKu3_HpBfugFPmKrykRXe8Fd5MYV0NZ6H7Ryk27qBVCo3-cLVaS2wvPJnuzxaadhRH46e649k7f/s320/Hex+Extrapolation+Matrix.png) |
Click to view full size, right click that to download.. |
The die-modifiers in the hexes may change or disappear entirely, and whatever supporting tables and documentation are clearly missing as well. But this is the basic document I am working with right now as I fiddle and tweak the mechanics.
I am only posting a PNG of it for now, but will be putting out a PDF documenting the entire extrapolation process, including lists of transition terrains, and a correspondence table for biome to terrain.
Great work. Inspiring!
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